COMMANDER · DECK
The first rule of Fight Club...
2019-12-17
DECK $
$231.90
MYTHIC
10
RARE
50
UNCOMMON
23
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
28 cardsEnchantment
13 cardsArtifact
7 cardsSorcery
6 cardsInstant
6 cardsLand
15 cardsMONEY CARDS·42 CARDS·$173.39
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Planeswalker
1 cardsCreature
15 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
6 cardsInstant
3 cardsLand
2 cardsCURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Mountain9
Swamp8
Forest7
Aura1
Creature29
Dragon4
Goblin4
Rogue3
Warrior3
Elder2
Elemental2
Human2
Ogre2
Phyrexian2
Praetor2
Spider2
Troll2
Assassin1
Bear1
Beast1
Cat1
Demon1
Dinosaur1
Elf1
Hellion1
Hydra1
Incarnation1
Insect1
Samurai1
Shaman1
Snake1
Wall1
Outlaws4
Party6
Enchantment14
Aura4
Curse1
Artifact8
Equipment3
Book1
Instant6
Sorcery6
Arcane1
Planeswalker3
Arlinn1
Domri1
Samut1
Legends21
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE