COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
16 cardsInstant
3 cardsLand
10 cardsMONEY CARDS·30 CARDS·$600.99
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Creature
8 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
6 cardsInstant
2 cardsLand
4 cardsCURVE
COLOR
TYPES
Land38
Nonbasic8
Basic30
Forest15
Swamp15
Creature22
Elf5
Druid4
Horror3
Human3
Assassin2
Demon2
Imp2
Phyrexian2
Zombie2
Berserker1
Elemental1
Elk1
Frog1
Golem1
Rat1
Rebel1
Snake1
Vampire1
Warrior1
Wizard1
Outlaws2
Party2
Sorcery16
Arcane1
Artifact15
Elk1
Golem1
Enchantment8
Aura2
Curse1
Instant3
Legends4
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers