COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
9 cardsArtifact
29 cardsSorcery
2 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·51 CARDS·$503.25
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Creature
11 cardsEnchantment
6 cardsArtifact
22 cardsSorcery
2 cardsInstant
5 cardsLand
5 cardsCURVE
COLOR
TYPES
Land35
Nonbasic4
Basic31
Mountain31
Artifact33
Equipment9
Construct2
Angel1
Golem1
Creature20
Human6
Ogre3
Warrior3
Construct2
Minotaur2
Shaman2
Angel1
Artificer1
Barbarian1
Berserker1
Cleric1
Dragon1
Elemental1
Goblin1
Golem1
Lizard1
Phyrexian1
Pirate1
Praetor1
Rogue1
Wizard1
Zombie1
Outlaws2
Party6
Enchantment10
Aura1
Curse1
Instant5
Arcane1
Sorcery2
Legends9
Historic40
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Draw the game
Each opponent with an even life total loses the game
Each opponent loses the game
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damage
Near-infinite damageEach opponent with an even life total loses the game
Infinite damage
Near-infinite damage
Infinite damage