COMMANDER · DECK
Equipment Fun
2020-01-13
BANNED: 1 CARD
DECK $
$616.03
MYTHIC
14
RARE
35
UNCOMMON
15
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
3 cardsArtifact
30 cardsSorcery
1 cardsInstant
14 cardsLand
3 cardsMAYBE3 CARDS
Creature
1 cardsArtifact
2 cardsMONEY CARDS·54 CARDS·$463.46
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Creature
9 cardsEnchantment
3 cardsArtifact
28 cardsSorcery
1 cardsInstant
11 cardsLand
2 cardsCURVE
COLOR
TYPES
Land38
Nonbasic3
Basic35
Equipment1
Artifact31
Equipment24
Creature15
Wizard7
Human6
Dragon4
Artificer2
Drake1
Goblin1
Merfolk1
Rogue1
Spirit1
Vedalken1
Outlaws1
Party8
Instant14
Enchantment4
Aura1
Sorcery1
Legends8
Historic34
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Mass Land DenialDestroy all permanents opponents control
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep