COMMANDER · DECK
Copy of - Kenrith building blocks
2020-01-15
237 CARDS (LIMIT 100)BANNED: 2 CARDS
DECK $
$1,287.96
MYTHIC
3
RARE
109
UNCOMMON
56
COMMON
68
COMMAND1 CARD
Creature
1 cardsMAIN236 CARDS
Creature
52 cardsEnchantment
13 cardsArtifact
27 cardsSorcery
23 cardsInstant
27 cardsLand
90 cardsSIDEBOARD2 CARDS
Creature
2 cardsMAYBE4 CARDS
Creature
1 cardsEnchantment
2 cardsSorcery
1 cardsMONEY CARDS·135 CARDS·$998.43
Sign in to save your threshold.
Creature
24 cardsEnchantment
13 cardsArtifact
14 cardsSorcery
16 cardsInstant
25 cardsLand
43 cardsCURVE
COLOR
TYPES
Land94
Nonbasic85
Basic9
Plains15
Forest12
Gate10
Swamp10
Island9
Mountain8
Creature53
Human13
Elf12
Druid11
Wizard5
Shaman4
Spirit4
Warrior3
Cleric2
Dragon2
Snake2
Soldier2
Wall2
Advisor1
Angel1
Archon1
Avatar1
Beast1
Dinosaur1
Frog1
Goblin1
Horror1
Insect1
Monk1
Mutant1
Noble1
Ooze1
Orc1
Pirate1
Plant1
Rebel1
Rhino1
Rogue1
Scout1
Serpent1
Treefolk1
Troll1
Vampire1
Zombie1
Outlaws2
Party11
Artifact27
Equipment3
Instant27
Sorcery23
Arcane1
Enchantment14
Legends7
Historic33
LAND PROBABILITY
94 LANDS · 236 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.0%
TURN 533.9%
TURN 655.0%
TURN 771.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite mana lands you control can produce
Infinite non-blue mana of colors among permanents you control
Infinite non-blue mana of colors among permanents you control