COMMANDER · DECK
Gotta go Fast
@TheCriticalNerd · 2025-09-17
DECK $
$312.51
MYTHIC
6
RARE
39
UNCOMMON
21
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
7 cardsInstant
15 cardsLand
12 cardsMONEY CARDS·43 CARDS·$238.57
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Creature
23 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
3 cardsInstant
9 cardsLand
1 cardsCURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Island10
Plains10
Mountain9
Creature30
Human11
Wizard5
Bird3
Rogue3
Soldier3
Spirit3
Warrior3
Cat2
Cleric2
Angel1
Artificer1
Assembly-worker1
Echidna1
Elemental1
Faerie1
Fish1
Glimmer1
Gnome1
Halfling1
Hedgehog1
Hero1
Horror1
Knight1
Nightmare1
Noble1
Pirate1
Samurai1
Siren1
Spider1
Vampire1
Outlaws4
Party13
Instant15
Artifact9
Assembly-worker1
Equipment1
Enchantment7
Aura1
Cat1
Glimmer1
Nightmare1
Sorcery7
Legends10
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite creature tokensInfinite ETBInfinite magecraft triggersInfinite card draw for any number of playersInfinite draw triggers for any number of players