MetaMox
COMMANDER · DECK

Norman Osborn

Bracket 4 · Optimized
@Daenen · 2025-09-16
DECK $
$5,728.43
MYTHIC
12
RARE
51
UNCOMMON
20
COMMON
17
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

14 cards

Enchantment

5 cards

Artifact

13 cards

Sorcery

7 cards

Instant

22 cards

Land

30 cards
MONEY CARDS·68 CARDS·$4,573.23
Sign in to save your threshold.

Planeswalker

2 cards

Creature

11 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

5 cards

Instant

15 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 18 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Tainted Pact + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
5081232183345526+
COLOR
U: 28 pipsB: 25 pipsR: 18 pipsC: 89 pips
TYPES
Land35
Nonbasic27
Basic8
Island8
Mountain8
Swamp7
Instant22
Creature15
Human5
Wizard5
Goblin3
Villain3
Phyrexian2
Archer1
Demon1
Frog1
Horror1
Merfolk1
Orc1
Praetor1
Rogue1
Scientist1
Sphinx1
Vedalken1
Zombie1
Outlaws1
Party6
Artifact14
Horror1
Phyrexian1
Sorcery7
Enchantment5
Planeswalker3
Ashiok1
Jace1
Narset1
Legends8
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Group
Color
View