COMMANDER · DECK
Purple Hose
Bracket 4 · Optimized2020-01-18
DECK $
$1,374.41
MYTHIC
3
RARE
69
UNCOMMON
19
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
8 cardsArtifact
16 cardsSorcery
5 cardsInstant
1 cardsLand
3 cardsMONEY CARDS·39 CARDS·$1,092.19
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Creature
15 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
4 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Splinter Twin + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Heat Shimmer — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature37
Human16
Goblin9
Warrior9
Artificer5
Shaman5
Spirit2
Berserker1
Construct1
Drone1
Dwarf1
Eldrazi1
Elemental1
Giant1
God1
Golem1
Hellion1
Mercenary1
Minotaur1
Noble1
Ogre1
Pirate1
Rogue1
Soldier1
Wizard1
Outlaws3
Party11
Land33
Nonbasic2
Basic31
Mountain31
Desert1
Artifact18
Equipment2
Construct1
Golem1
Enchantment10
Aura3
God1
Spirit1
Sorcery5
Instant1
Legends10
Historic28
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB