COMMANDER · DECK
[9] Don't Blink and Dive
Bracket 4 · Optimized2020-01-19
DECK $
$730.58
MYTHIC
9
RARE
29
UNCOMMON
25
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
1 cardsArtifact
12 cardsSorcery
4 cardsInstant
23 cardsLand
12 cardsSIDEBOARD8 CARDS
Creature
5 cardsArtifact
2 cardsInstant
1 cardsMAYBE1 CARD
Creature
1 cardsMONEY CARDS·42 CARDS·$571.74
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Planeswalker
2 cardsCreature
8 cardsEnchantment
1 cardsArtifact
10 cardsSorcery
4 cardsInstant
13 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- 2 extra-turn cards — chaining turns is Bracket 4
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation: infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Temporal Manipulation: infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp: infinite extra turns
- and 10 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 2
COMBOS · 13
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Temporal Manipulation — Bracket 4, infinite extra turns
- Conjurer's Closet + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Conjurer's Closet + Mnemonic Wall + Time Warp — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Mnemonic Wall — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Warp + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Warp + Mnemonic Wall — Bracket 4, infinite extra turns
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Island26
Instant23
Creature22
Wizard8
Human7
Elemental2
Faerie2
Golem2
Thopter2
Drake1
God1
Homunculus1
Kraken1
Merfolk1
Pirate1
Rogue1
Spirit1
Wall1
Outlaws2
Party9
Artifact16
Golem2
Thopter2
Sorcery4
Enchantment2
God1
Planeswalker2
Jace1
Narset1
Legends6
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite blinkingInfinite blue manaInfinite ETBInfinite LTBInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Infinite LTBInfinite ETB
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce