MetaMox
COMMANDER · DECK

klothys sluggy

Bracket 4 · Optimized
2020-01-19
Klothys, God of Destiny
DECK $
$497.89
MYTHIC
9
RARE
64
UNCOMMON
21
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

27 cards

Enchantment

14 cards

Artifact

2 cards

Sorcery

12 cards

Instant

6 cards

Land

17 cards
MAYBE5 CARDS

Creature

2 cards

Artifact

1 cards
NAMECOSTPRICE

Sorcery

1 cards
NAMECOSTPRICE

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·48 CARDS·$378.43
Sign in to save your threshold.

Creature

13 cards

Enchantment

12 cards

Artifact

4 cards

Sorcery

8 cards

Instant

5 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Heartless Hidetsugu + Fiendish Duo: early two-card combo, with no mana to spend
  • Heartless Hidetsugu + Bitter Feud: early arguably two-card combo, with no mana to spend
  • Heartless Hidetsugu + Angrath's Marauders: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00811621031246596+
COLOR
R: 54.5 pipsG: 39.5 pipsC: 115 pips
TYPES
Land38
Nonbasic15
Basic23
Mountain15
Forest12
Creature28
Shaman4
Druid3
Elf3
Human3
Devil2
Dinosaur2
Dragon2
Elemental2
God2
Hydra2
Beast1
Bird1
Cleric1
Dryad1
Dwarf1
Elder1
Giant1
Goblin1
Hellion1
Lizard1
Minotaur1
Noble1
Nymph1
Pirate1
Scout1
Snake1
Warrior1
Zombie1
Outlaws1
Party2
Enchantment17
Aura2
God2
Dryad1
Nymph1
Sorcery12
Instant6
Artifact2
Legends6
Historic8
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent with an even life total loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage to all players
Group
Color
View