COMMANDER · DECK
Urza vitrum
Bracket 3 · Upgraded@TheyDeserveToDie · 2025-09-14
DECK $
$401.18
MYTHIC
2
RARE
37
UNCOMMON
29
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
15 cardsEnchantment
5 cardsArtifact
34 cardsSorcery
1 cardInstant
9 cardsLand
8 cardsMONEY CARDS·40 CARDS·$303.80
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Creature
5 cardsEnchantment
4 cardsArtifact
20 cardsSorcery
1 cardInstant
6 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Basalt Monolith + Forensic Gadgeteer: two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Basalt Monolith + Forensic Gadgeteer — Bracket 3, two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards, commander banned as a commander
BANNED · 2
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 22 cards not in the pool
BANNED · 3
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Artifact41
Construct2
Phyrexian2
Artificer1
Book1
Equipment1
Horror1
Myr1
Shapeshifter1
Spacecraft1
Vedalken1
Vehicle1
Land34
Nonbasic7
Basic27
Island27
Creature16
Human5
Wizard5
Artificer4
Vedalken3
Construct2
Horror2
Phyrexian2
Detective1
Drake1
Kraken1
Merfolk1
Myr1
Shapeshifter1
Party5
Instant9
Enchantment5
Planeswalker1
Narset1
Sorcery1
Legends7
Historic47
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
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