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COMMANDER · DECK

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Bracket 3 · Upgraded
@Auldridge · 2025-09-14
Nekusar, the Mindrazer
DECK $
$897.99
MYTHIC
5
RARE
50
UNCOMMON
21
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

11 cards

Artifact

13 cards

Sorcery

9 cards

Instant

8 cards

Land

18 cards
MONEY CARDS·56 CARDS·$706.01
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Creature

16 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

8 cards

Instant

6 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
  • Razorkin Needlehead + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
1061192183847546+
COLOR
U: 23 pipsB: 31 pipsR: 20 pipsC: 111 pips
TYPES
Land36
Nonbasic15
Basic21
Swamp10
Island9
Mountain8
Creature21
Human5
Wizard4
Horror3
Phyrexian3
Assassin2
Demon2
God2
Spirit2
Construct1
Hag1
Knight1
Merfolk1
Shaman1
Squid1
Vampire1
Vedalken1
Wall1
Warlock1
Warrior1
Zombie1
Outlaws3
Party5
Artifact16
Book2
Phyrexian2
Construct1
God1
Horror1
Spacecraft1
Enchantment13
Demon1
Hag1
Sorcery9
Instant8
Planeswalker2
Jace1
Nixilis1
Legends8
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Target player loses the game
Group
Color
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