COMMANDER · DECK
Saheeli, the Gifted
2020-01-20
BANNED: 1 CARD
DECK $
$482.65
MYTHIC
14
RARE
58
UNCOMMON
23
COMMON
39
COMMAND1 CARD
Planeswalker
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
22 cardsEnchantment
4 cardsArtifact
22 cardsSorcery
6 cardsInstant
7 cardsLand
12 cardsSIDEBOARD7 CARDS
Planeswalker
1 cardsArtifact
5 cardsSorcery
1 cardsMAYBE27 CARDS
Creature
10 cardsEnchantment
1 cardsArtifact
13 cardsSorcery
1 cardsInstant
2 cardsMONEY CARDS·59 CARDS·$367.98
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Planeswalker
1 cardsCreature
13 cardsEnchantment
3 cardsArtifact
25 cardsSorcery
5 cardsInstant
6 cardsLand
6 cardsCURVE
COLOR
TYPES
Artifact39
Construct3
Golem3
Phyrexian3
Artificer2
Avatar1
Bird1
Dragon1
Equipment1
Juggernaut1
Myr1
Snake1
Sphinx1
Vedalken1
Land36
Nonbasic10
Basic26
Island14
Mountain14
Creature22
Artificer8
Human4
Construct3
Golem3
Phyrexian3
Dragon2
Goblin2
Vedalken2
Avatar1
Bird1
Juggernaut1
Myr1
Pirate1
Snake1
Sphinx1
Outlaws1
Instant7
Sorcery6
Enchantment5
Aura1
Planeswalker3
Daretti1
Karn1
Saheeli1
Legends11
Historic48
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Activated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Mass Land DenialDestroy all permanents opponents control
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite turnsLock
Near-infinite turnsLock
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep