COMMANDER · DECK
SEA Creature
Bracket 4 · Optimized2020-01-20
DECK $
$1,189.92
MYTHIC
2
RARE
58
UNCOMMON
16
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
11 cardsInstant
6 cardsLand
12 cardsMONEY CARDS·23 CARDS·$933.99
Sign in to save your threshold.
Creature
8 cardsEnchantment
4 cardsSorcery
5 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Arixmethes, Slumbering Isle + Pemmin's Aura: early two-card combo, with no mana to spend
- Arixmethes, Slumbering Isle + Freed from the Real: early two-card combo, with no mana to spend
- Pemmin's Aura + Voyaging Satyr + Arixmethes, Slumbering Isle: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 5
- Arixmethes, Slumbering Isle + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Arixmethes, Slumbering Isle + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Pemmin's Aura + Voyaging Satyr + Arixmethes, Slumbering Isle — Bracket 3, early arguably two-card combo, with no mana to spend
- Freed from the Real + Voyaging Satyr + Arixmethes, Slumbering Isle — Bracket 3, early arguably two-card combo, with no mana to spend
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
CURVE
COLOR
TYPES
Creature37
Leviathan10
Kraken9
Druid4
Elf4
Serpent4
Human3
Shaman3
Merfolk2
Octopus2
Ally1
Bear1
Eldrazi1
Satyr1
Shapeshifter1
Wizard1
Changeling1
Party1
Land35
Nonbasic10
Basic25
Island13
Forest12
Gate1
Sorcery11
Artifact8
Equipment1
Leviathan1
Enchantment6
Aura2
Human1
Wizard1
Instant6
Legends8
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite green mana
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock