COMMANDER · DECK
Blood Money
No bracket · Banned2020-01-20
BANNED: 1 CARD
DECK $
$1,061.62
MYTHIC
7
RARE
33
UNCOMMON
20
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
17 cardsInstant
16 cardsLand
16 cardsMAYBE7 CARDS
Creature
2 cardsEnchantment
2 cardsArtifact
1 cardsInstant
1 cardsLand
1 cardsMONEY CARDS·58 CARDS·$835.90
Sign in to save your threshold.
Creature
10 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
9 cardsInstant
10 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Aetherflux Reservoir + Leshrac's Sigil + K'rrik, Son of Yawgmoth — Bracket 3, early arguably two-card combo, with no mana to spend
- K'rrik, Son of Yawgmoth + Buried Alive + Reanimate + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel — Bracket 3, early arguably two-card combo, for four mana or less
- K'rrik, Son of Yawgmoth + Buried Alive + Animate Dead + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic15
Basic17
Swamp17
Instant19
Adventure1
Knight1
Zombie1
Sorcery17
Artifact14
Equipment1
Creature13
Human4
Cleric2
Demon2
Minion2
Phyrexian2
Wizard2
Zombie2
Adventure1
God1
Horror1
Imp1
Knight1
Spirit1
Vampire1
Party4
Enchantment10
Aura3
God1
Legends12
Historic22
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creatureInfinite storm count