COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
28 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
10 cardsInstant
11 cardsLand
32 cardsMONEY CARDS·80 CARDS·$1,123.33
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Planeswalker
2 cardsCreature
20 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
8 cardsInstant
10 cardsLand
29 cardsCURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Forest6
Island6
Swamp5
Creature29
Elemental8
Elf6
Shaman4
Snake3
Demon2
Human2
Scout2
Avatar1
Beast1
Cleric1
Dinosaur1
Druid1
Dryad1
Elder1
Eldrazi1
Giant1
Horror1
Hydra1
Monk1
Nightmare1
Nissa1
Nymph1
Ooze1
Warrior1
Party2
Instant11
Sorcery10
Enchantment7
Dryad1
Nymph1
Artifact6
Equipment1
Planeswalker3
Nissa2
Elf1
Oko1
Scout1
Legends12
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock