COMMANDER · DECK
Azorious Control
2020-01-22
DECK $
$765.60
MYTHIC
9
RARE
51
UNCOMMON
20
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
5 cardsCreature
11 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
8 cardsInstant
19 cardsLand
26 cardsMAYBE3 CARDS
Artifact
1 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·60 CARDS·$602.04
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Planeswalker
3 cardsCreature
7 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
6 cardsInstant
15 cardsLand
17 cardsCURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Island11
Plains8
Instant19
Creature12
Human5
Wizard2
Artificer1
Giant1
God1
Golem1
Illusion1
Rogue1
Soldier1
Sphinx1
Spirit1
Wall1
Outlaws1
Party3
Artifact11
Golem1
Enchantment10
God1
Sorcery8
Planeswalker5
Teferi2
Dovin1
Jace1
Narset1
Legends15
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Win the game
Counter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Exile all spells opponents cast from their handsLock
LockExile all spells opponents cast from their hands
Opponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Opponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock