COMMANDER · DECK
Life Shenanigans
2020-01-28
DECK $
$575.42
MYTHIC
10
RARE
42
UNCOMMON
10
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
9 cardsInstant
7 cardsLand
10 cardsMONEY CARDS·48 CARDS·$442.44
Sign in to save your threshold.
Creature
15 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
4 cardsInstant
6 cardsLand
5 cardsCURVE
COLOR
TYPES
Land37
Nonbasic8
Basic29
Swamp16
Plains13
Creature23
Cleric5
Human5
Avatar3
Spirit3
Wall3
Monk2
Vampire2
Wizard2
Angel1
Demon1
Dragon1
Elephant1
God1
Golem1
Kor1
Nightmare1
Nomad1
Plant1
Rebel1
Rhino1
Zombie1
Party7
Artifact15
Golem1
Enchantment12
Aura1
God1
Sorcery9
Instant7
Legends7
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Target player loses the game
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Target opponent loses the game