COMMANDER · DECK
B/U
@tcap · 2025-09-08
DECK $
$681.14
MYTHIC
6
RARE
58
UNCOMMON
22
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
12 cardsInstant
16 cardsLand
33 cardsMONEY CARDS·68 CARDS·$534.24
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Planeswalker
1 cardsCreature
10 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
9 cardsInstant
11 cardsLand
21 cardsCURVE
COLOR
TYPES
Land38
Nonbasic32
Basic6
Island8
Swamp6
Goblin1
Creature17
Rogue6
Human4
Wizard4
Merfolk3
Faerie2
Bird1
Construct1
Dauthi1
Eldrazi1
Goblin1
Horror1
Kraken1
Reflection1
Spirit1
Zombie1
Outlaws6
Party10
Instant17
Sorcery12
Enchantment11
Artifact9
Equipment2
Bird1
Construct1
Eldrazi1
Reflection1
Planeswalker1
Narset1
Legends9
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock