COMMANDER · DECK
Camellia, the Seed-muncher
@marsgreenia · 2025-09-08
DECK $
$75.34
MYTHIC
5
RARE
23
UNCOMMON
30
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
8 cardsInstant
12 cardsLand
17 cardsMONEY CARDS·20 CARDS·$44.42
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Creature
10 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
3 cardsInstant
1 cardsLand
2 cardsCURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Forest14
Swamp7
Gate2
Creature31
Squirrel21
Warlock7
Druid6
Warrior5
Elf2
Scout2
Archer1
Bard1
Bat1
Bird1
Cat1
Citizen1
Cleric1
Elemental1
Frog1
Halfling1
Human1
Noble1
Possum1
Raccoon1
Ranger1
Rat1
Vampire1
Outlaws7
Party6
Instant12
Enchantment10
Aura2
Saga2
Background1
Class1
Sorcery8
Artifact4
Equipment1
Food1
Legends8
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE