COMMANDER · DECK
Diabolic Intent
2020-01-29
BANNED: 1 CARD
DECK $
$1,327.50
MYTHIC
15
RARE
63
UNCOMMON
7
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
13 cardsInstant
12 cardsLand
26 cardsMONEY CARDS·68 CARDS·$1,052.07
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Creature
13 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
8 cardsInstant
9 cardsLand
17 cardsCURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Swamp7
Plains6
Mountain5
Creature17
Angel5
Cleric5
Human5
Demon3
Zombie2
Assassin1
Cat1
Nightmare1
Spirit1
Wizard1
Outlaws1
Party6
Sorcery13
Artifact12
Angel1
Enchantment12
Aura1
Instant12
Legends9
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target opponent loses the game
Win the game at the beginning of your next upkeep
Infinite card draw
Infinite card draw
Target player loses the game on each of your turns
Target opponent loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target opponent loses the game
You can't lose the game due to having 0 or less lifeLock
Infinite card draw