COMMANDER · DECK
Emry - Modular
2020-02-03
DECK $
$823.16
MYTHIC
3
RARE
45
UNCOMMON
26
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
25 cardsEnchantment
1 cardsArtifact
24 cardsSorcery
7 cardsInstant
11 cardsLand
14 cardsMONEY CARDS·56 CARDS·$648.81
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Planeswalker
1 cardsCreature
16 cardsEnchantment
1 cardsArtifact
17 cardsSorcery
3 cardsInstant
7 cardsLand
11 cardsCURVE
COLOR
TYPES
Artifact46
Golem5
Phyrexian4
Construct3
Horror2
Myr2
Artificer1
Beast1
Bird1
Equipment1
Insect1
Juggernaut1
Shapeshifter1
Turtle1
Vedalken1
Vehicle1
Warrior1
Wizard1
Land30
Nonbasic13
Basic17
Island18
Urza's4
Mine1
Power-plant1
Saga1
Tower1
Creature26
Golem5
Phyrexian5
Construct3
Horror3
Wizard3
Artificer2
Bird2
Myr2
Vedalken2
Beast1
Dog1
Drone1
Elemental1
Human1
Insect1
Juggernaut1
Merfolk1
Shapeshifter1
Turtle1
Warrior1
Party4
Instant11
Sorcery7
Enchantment2
Saga1
Urza's1
Planeswalker1
Ugin1
Legends7
Historic52
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
You control one opponent on each of their turnsLock
Infinite colored manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV<=2 that has a generic mana cost
Infinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite colorless manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
You control one opponent on each of their turnsLock
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep