COMMANDER · DECK
Minotaur Madness
2020-02-04
106 CARDS (LIMIT 100)SINGLETON: 6 CARDS
DECK $
$1,035.56
MYTHIC
7
RARE
50
UNCOMMON
30
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Planeswalker
1 cardsCreature
31 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
11 cardsInstant
10 cardsLand
26 cardsMONEY CARDS·42 CARDS·$812.37
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Creature
5 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
6 cardsInstant
5 cardsLand
12 cardsCURVE
COLOR
TYPES
Creature33
Minotaur27
Warrior18
Shaman9
Human3
Zombie3
Archer1
Cleric1
Dinosaur1
God1
Nightmare1
Pirate1
Shapeshifter1
Changeling1
Outlaws1
Party19
Land33
Nonbasic28
Basic5
Mountain8
Swamp7
Minotaur1
Warrior1
Instant13
Artifact12
Sorcery12
Enchantment9
Minotaur2
Shaman2
God1
Planeswalker1
Angrath1
Legends12
Historic23
LAND PROBABILITY
32 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.9%
TURN 553.5%
TURN 675.7%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce