COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
34 cardsSorcery
7 cardsInstant
8 cardsLand
14 cardsMONEY CARDS·51 CARDS·$1,135.69
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Creature
11 cardsEnchantment
23 cardsSorcery
4 cardsInstant
6 cardsLand
7 cardsCURVE
COLOR
TYPES
Enchantment38
Aura7
Human2
Dryad1
Nymph1
Spirit1
Wizard1
Land35
Nonbasic11
Basic24
Forest10
Island10
Plains10
Creature16
Human6
Druid2
Shaman2
Angel1
Archon1
Artificer1
Bird1
Centaur1
Dragon1
Dryad1
Elder1
Illusion1
Merfolk1
Monk1
Nymph1
Plant1
Spirit1
Wizard1
Party1
Instant8
Sorcery7
Legends8
Historic8
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Counter all spells opponents castLock
Gain control of all permanentsMass Land Denial
Destroy all permanents with mana value 0Destroy all permanents with mana value 0 upon enteringMass Land Denial
You can't lose the game due to having 0 or less lifeLock