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COMMANDER · DECK

Zur Wheels and Stax

Bracket 4 · Optimized
2020-02-14
Zur the Enchanter
DECK $
$707.27
MYTHIC
3
RARE
34
UNCOMMON
29
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

5 cards

Enchantment

13 cards

Artifact

17 cards

Sorcery

10 cards

Instant

21 cards

Land

16 cards
MONEY CARDS·64 CARDS·$553.65
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Planeswalker

3 cards

Creature

5 cards

Enchantment

8 cards

Artifact

13 cards

Sorcery

9 cards

Instant

17 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
20121282123647526+
COLOR
W: 12 pipsU: 45 pipsB: 21 pipsC: 97 pips
TYPES
Land30
Nonbasic13
Basic17
Island9
Plains8
Swamp8
Instant21
Artifact17
Enchantment13
Aura1
Sorcery10
Creature6
Wizard4
Human3
Bird1
Merfolk1
Rogue1
Wraith1
Outlaws1
Party5
Planeswalker3
Ashiok1
Jace1
Narset1
Legends4
Historic21
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite card drawWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Group
Color
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