COMMANDER · DECK
Loot, the Key to Casting from Exile
@Amalgamata · 2025-08-14
DECK $
$401.39
MYTHIC
18
RARE
61
UNCOMMON
11
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
33 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
10 cardsInstant
3 cardsBattle
1 cardsLand
35 cardsMONEY CARDS·44 CARDS·$304.64
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Planeswalker
1 cardsCreature
16 cardsEnchantment
5 cardsArtifact
1 cardsSorcery
5 cardsInstant
1 cardsLand
15 cardsCURVE
COLOR
TYPES
Land35
Nonbasic35
Island6
Mountain6
Forest5
Creature34
Human9
Rogue5
Wizard5
Druid3
Warrior3
Artificer2
Beast2
Demon2
Dinosaur2
Efreet2
Elf2
Goblin2
Lizard2
Monkey2
Orc2
Shaman2
Spirit2
Adventure1
Archer1
Badger1
Bear1
Citizen1
Djinn1
Dog1
Dragon1
Elder1
Elemental1
Giant1
Jackal1
Kavu1
Merfolk1
Noble1
Pilot1
Pirate1
Robot1
Scout1
Sorcerer1
Outlaws6
Party13
Enchantment12
Background2
Class2
Room1
Siege1
Sorcery11
Artifact7
Artificer1
Human1
Robot1
Instant4
Adventure1
Druid1
Human1
Battle1
Siege1
Planeswalker1
Chandra1
Legends26
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite copies of one instant or sorceryInfinite magecraft triggers
ADDITIONAL REQUIREMENTS
Instant or Sorcery that untaps a Creature