COMMANDER · DECK
Vial/Thrasios
2020-02-15
110 CARDS (LIMIT 100)BANNED: 2 CARDSILLEGAL: 1 CARD
DECK $
$4,836.62
MYTHIC
31
RARE
66
UNCOMMON
19
COMMON
8
COMMAND2 CARDS
Creature
2 cardsMAIN108 CARDS
Planeswalker
5 cardsCreature
26 cardsEnchantment
12 cardsArtifact
15 cardsSorcery
31 cardsInstant
16 cardsLand
3 cardsMAYBE22 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
4 cardsSorcery
5 cardsInstant
3 cardsMONEY CARDS·68 CARDS·$3,860.47
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Planeswalker
3 cardsCreature
19 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
18 cardsInstant
12 cardsLand
2 cardsCURVE
COLOR
TYPES
Sorcery31
Creature28
Wizard9
Human8
Merfolk3
Druid2
Elf2
Goblin2
Illusion2
Rogue2
Shaman2
Spirit2
Zombie2
Berserker1
Crab1
Demon1
Dragon1
Elder1
Eldrazi1
Frog1
Giant1
Horror1
Jace1
Nightmare1
Pirate1
Skeleton1
Troll1
Vampire1
Warrior1
Outlaws3
Party12
Instant16
Artifact15
Enchantment13
Aura3
Curse1
Planeswalker6
Jace2
Ashiok1
Dack1
Human1
Narset1
Oko1
Wizard1
Land3
Nonbasic3
Legends16
Historic30
LAND PROBABILITY
3 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4100.0%
TURN 5100.0%
TURN 6100.0%
TURN 7100.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Exile your libraryWin the game
Win the game
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite self-millNear-infinite self-discard triggers
Infinite colored manaInfinite colorless manaInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite damageNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Infinite self-mill
Infinite self-millNear-infinite mana permanents you control can produceNear-infinite self-discard triggersNear-infinite untap of permanents you control
Win the game
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock