COMMANDER · DECK
Andrew Quomo
Bracket 4 · Optimized@PoopFarter · 2025-08-12
DECK $
$683.90
MYTHIC
8
RARE
39
UNCOMMON
19
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
10 cardsInstant
13 cardsLand
18 cardsMONEY CARDS·49 CARDS·$534.53
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Creature
14 cardsEnchantment
1 cardsArtifact
5 cardsSorcery
8 cardsInstant
8 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer: early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic15
Basic24
Swamp11
Island10
Mountain10
Creature28
Villain11
Human10
Goblin5
Pirate3
Rogue3
Wizard3
Incarnation2
Scientist2
Shapeshifter2
Advisor1
Avatar1
Badger1
Beast1
Bird1
Demon1
Dinosaur1
Elder1
Elemental1
Faerie1
Frog1
Imp1
Minotaur1
Mutant1
Phyrexian1
Shark1
Spirit1
Symbiote1
Zombie1
Outlaws6
Party6
Instant13
Sorcery10
Artifact8
Equipment2
Vehicle1
Enchantment3
Legends15
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging