COMMANDER · DECK
Voldemort's Horcruxes
2020-02-19
DECK $
$673.73
MYTHIC
15
RARE
50
UNCOMMON
14
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
12 cardsInstant
13 cardsLand
27 cardsMONEY CARDS·56 CARDS·$525.08
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Planeswalker
1 cardsCreature
9 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
6 cardsInstant
10 cardsLand
11 cardsCURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Swamp8
Mountain5
Plains5
Gate1
Creature15
Angel4
Cleric3
Human3
Demon2
Zombie2
Assassin1
Avatar1
Cat1
Elk1
Knight1
Minion1
Rebel1
Spirit1
Outlaws1
Party3
Artifact13
Angel1
Elk1
Instant13
Enchantment12
Aura1
Sorcery12
Planeswalker1
Gideon1
Legends9
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target opponent loses the game
Infinite card draw
Infinite card draw
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target opponent loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Infinite card draw
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target opponent loses the game