metamox
COMMANDER · DECK

Lich's Approach

2020-02-21
Tymna the Weaver
DECK $
$1,202.07
MYTHIC
6
RARE
46
UNCOMMON
12
COMMON
36
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

16 cards

Enchantment

14 cards

Artifact

12 cards

Sorcery

12 cards

Instant

5 cards

Land

9 cards
MONEY CARDS·50 CARDS·$954.90
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Creature

8 cards

Enchantment

13 cards

Artifact

11 cards

Sorcery

6 cards

Instant

5 cards

Land

7 cards
CURVE
0061621138455236+
COLOR
W: 43 pipsB: 43 pipsC: 178 pips
TYPES
Land40
Nonbasic8
Basic32
Plains1
Swamp1
Creature17
Human7
Cleric4
Wizard4
Angel3
Avatar1
Demon1
Giant1
Rebel1
Shade1
Spirit1
Vampire1
Wall1
Zombie1
Party8
Enchantment14
Artifact13
Angel1
Book1
Sorcery12
Instant5
Legends7
Historic19
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS41 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Prevent all damage that would be dealt to youLock
Win the game at the beginning of your next upkeep
You are unable to lose the game due to damage or lifelossLock
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Target player loses the game on each of your turns
Draw the game
Infinite lifeloss
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Target opponent loses the game
You can't lose the game due to having 0 or less lifeLock
Group
Color
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