COMMANDER · DECK
Selenia Life Swap
2020-02-21
DECK $
$403.00
MYTHIC
7
RARE
43
UNCOMMON
18
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
10 cardsInstant
14 cardsLand
14 cardsMONEY CARDS·44 CARDS·$310.82
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Creature
13 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
7 cardsInstant
7 cardsLand
6 cardsCURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Swamp14
Plains11
Creature24
Human9
Cleric4
Angel3
Vampire3
Wizard3
Demon2
Phyrexian2
Soldier2
Zombie2
Advisor1
God1
Knight1
Orc1
Pirate1
Plant1
Rebel1
Spirit1
Wall1
Warrior1
Outlaws1
Party8
Enchantment15
God1
Human1
Soldier1
Instant14
Sorcery10
Artifact5
Angel1
Legends6
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Target player loses the game
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifeloss
Target player loses the game
Near-infinite lifeloss
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game