COMMANDER · DECK
How about no?
@Nir · 2025-08-05
DECK $
$320.31
MYTHIC
2
RARE
46
UNCOMMON
27
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
13 cardsEnchantment
3 cardsArtifact
17 cardsSorcery
6 cardsInstant
24 cardsLand
32 cardsMONEY CARDS·52 CARDS·$242.35
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Creature
7 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
5 cardsInstant
17 cardsLand
13 cardsCURVE
COLOR
TYPES
Land36
Nonbasic30
Basic6
Island9
Plains8
Gate1
Instant24
Artifact17
Creature14
Human8
Cleric3
Soldier3
Wizard3
Spirit2
Advisor1
Archon1
Bird1
Faerie1
Halfling1
Party6
Sorcery6
Enchantment4
Spirit1
Legends8
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Win the game
Win the game
Counter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
All spells opponents cast using Omen Machine are counteredPlayers can't draw cardsLock
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
Counter all spells players cast from their handsLock
Counter all spells players cast from their handsLock
Players can't draw cardsPlayers can't cast noncreature spells exiled by Omen MachineLock