COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
13 cardsArtifact
13 cardsSorcery
11 cardsInstant
5 cardsLand
15 cardsMONEY CARDS·44 CARDS·$404.06
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Creature
11 cardsEnchantment
11 cardsArtifact
7 cardsSorcery
4 cardsInstant
2 cardsLand
9 cardsCURVE
COLOR
TYPES
Land38
Nonbasic13
Basic25
Swamp14
Plains13
Creature20
Angel4
Demon4
Avatar2
Phyrexian2
Vampire2
Cleric1
Elk1
God1
Golem1
Human1
Insect1
Knight1
Monk1
Nightmare1
Plant1
Rebel1
Rhino1
Spirit1
Wall1
Party1
Artifact17
Angel1
Elk1
Golem1
Insect1
Phyrexian1
Enchantment14
God1
Sorcery11
Instant5
Legends9
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss for target opponent
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
You can't lose the game due to having 0 or less lifeLock
Near-infinite lifeloss for target opponent