COMMANDER · DECK
Warp
@Kent33 · 2025-07-31
DECK $
$5,053.68
MYTHIC
20
RARE
42
UNCOMMON
13
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
7 cardsArtifact
19 cardsSorcery
7 cardsInstant
7 cardsLand
14 cardsMONEY CARDS·59 CARDS·$4,035.02
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Creature
18 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
3 cardsInstant
5 cardsLand
12 cardsCURVE
COLOR
TYPES
Land33
Nonbasic13
Basic20
Mountain20
Town1
Artifact28
Golem4
Construct2
Equipment2
Myr1
Phyrexian1
Sphinx1
Thopter1
Creature27
Dragon7
Golem4
Construct2
Demon2
Dinosaur2
Elder2
Eldrazi2
Warrior2
Bird1
Human1
Kavu1
Minotaur1
Monkey1
Myr1
Orc1
Phoenix1
Phyrexian1
Pilot1
Pirate1
Shaman1
Sorcerer1
Sphinx1
Thopter1
Wizard1
Outlaws1
Party3
Enchantment7
Background1
Room1
Instant7
Eldrazi1
Sorcery7
Legends15
Historic36
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Mass Land DenialDestroy all permanents opponents control
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep