COMMANDER · DECK
Awe Gees K'rrik
2020-02-27
DECK $
$1,302.04
MYTHIC
16
RARE
44
UNCOMMON
14
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
10 cardsInstant
6 cardsLand
16 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·55 CARDS·$1,030.95
Sign in to save your threshold.
Planeswalker
1 cardsCreature
19 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
7 cardsInstant
5 cardsLand
10 cardsCURVE
COLOR
TYPES
Land32
Nonbasic15
Basic17
Swamp18
Creature30
Vampire6
Demon5
Phyrexian5
Cleric4
Zombie3
Human2
Praetor2
Adventure1
Angel1
Bat1
C'tan1
Construct1
Devil1
Dragon1
Elder1
Elf1
God1
Golem1
Horror1
Knight1
Minion1
Nightmare1
Noble1
Shade1
Shaman1
Spirit1
Thrull1
Warlock1
Wurm1
Outlaws1
Party4
Artifact19
Construct1
Equipment1
Golem1
Sorcery10
Instant8
Adventure1
Knight1
Zombie1
Enchantment5
Aura2
Planeswalker1
Liliana1
Legends15
Historic30
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite self-discard triggersNear-infinite looting
Infinite card drawInfinite draw triggers
Infinite lifeloss for target opponentTarget opponent loses the game