COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
1 cardsArtifact
12 cardsSorcery
6 cardsInstant
9 cardsLand
18 cardsMONEY CARDS·25 CARDS·$127.50
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Creature
10 cardsEnchantment
1 cardsArtifact
6 cardsSorcery
2 cardsInstant
3 cardsLand
3 cardsCURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Forest9
Plains9
Island8
Creature35
Human7
Elf4
Wizard4
Druid3
God3
Beast2
Elemental2
Knight2
Scout2
Shapeshifter2
Soldier2
Spirit2
Angel1
Bird1
Cat1
Construct1
Dryad1
Giant1
Golem1
Hippogriff1
Kithkin1
Merfolk1
Myr1
Noble1
Ooze1
Plant1
Rhino1
Shaman1
Snake1
Sphinx1
Wall1
Party4
Artifact14
Construct1
Equipment1
Golem1
Myr1
Instant10
Sorcery6
Enchantment4
God3
Legends8
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite ETBInfinite LTB
Infinite ETBInfinite LTB
Opponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Opponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Opponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite LTBInfinite ETB