COMMANDER · DECK
kill everything
@wikileaksintern · 2025-07-26
DECK $
$568.95
MYTHIC
14
RARE
21
UNCOMMON
18
COMMON
47
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
12 cardsInstant
10 cardsLand
3 cardsMONEY CARDS·39 CARDS·$442.66
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Creature
12 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
7 cardsInstant
5 cardsLand
2 cardsCURVE
COLOR
TYPES
Land40
Nonbasic2
Basic38
Swamp38
Creature23
Human8
Vampire4
Assassin3
Phyrexian3
Elemental2
Minion2
Rogue2
Wizard2
Zombie2
Ally1
Bird1
Demon1
Dog1
Horror1
Insect1
Knight1
Nightmare1
Noble1
Praetor1
Saga1
Shade1
Spirit1
Warlock1
Wurm1
Outlaws6
Party4
Sorcery12
Enchantment11
Aura3
Phyrexian1
Praetor1
Saga1
Instant10
Artifact5
Equipment3
Legends12
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Reduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Reduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock