COMMANDER · DECK
Cecil's rush
@MasterJerelk · 2025-07-19
DECK $
$223.59
MYTHIC
13
RARE
31
UNCOMMON
21
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
5 cardsInstant
11 cardsLand
13 cardsMONEY CARDS·35 CARDS·$164.09
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Creature
11 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
3 cardsInstant
5 cardsLand
6 cardsCURVE
COLOR
TYPES
Land43
Nonbasic13
Basic30
Plains16
Swamp16
Goblin1
Human1
Warlock1
Creature29
Human12
Soldier7
Vampire7
Cleric5
Knight4
Wizard3
Avatar2
Demon2
Warlock2
Ally1
Bat1
Cat1
Goblin1
Horror1
Minion1
Nightmare1
Noble1
Phyrexian1
Rebel1
Spirit1
Zombie1
Outlaws2
Party8
Instant13
Artifact9
Equipment4
Vehicle1
Sorcery7
Enchantment6
Legends14
Historic21
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE