COMMANDER · DECK
Vivi
@mceem2000 · 2025-07-17
DECK $
$1,084.85
MYTHIC
6
RARE
33
UNCOMMON
19
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
15 cardsInstant
24 cardsLand
19 cardsMONEY CARDS·54 CARDS·$856.21
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Creature
12 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
8 cardsInstant
13 cardsLand
11 cardsCURVE
COLOR
TYPES
Land32
Nonbasic17
Basic15
Island13
Mountain4
Town2
Adventure1
Instant26
Adventure1
Town1
Creature15
Wizard9
Human5
Otter3
Shaman2
Dragon1
Dwarf1
Efreet1
Elemental1
Goblin1
Illusion1
Scout1
Tyranid1
Party9
Sorcery15
Artifact8
Equipment2
Enchantment6
Aura2
Legends6
Historic13
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite red manaInfinite blue manaInfinite colored mana that can only be spent to activate abilities
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite self-millNear-infinite storm count