COMMANDER · DECK
Aerith powered up test
@TBB · 2025-07-16
DECK $
$896.71
MYTHIC
13
RARE
37
UNCOMMON
19
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
5 cardsInstant
16 cardsLand
7 cardsMONEY CARDS·50 CARDS·$710.34
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Creature
13 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
1 cardsInstant
14 cardsLand
4 cardsCURVE
COLOR
TYPES
Land35
Nonbasic6
Basic29
Plains29
Town1
Creature21
Human11
Cleric6
Soldier5
Angel2
God2
Advisor1
Beast1
Bird1
Cat1
Construct1
Dog1
Dwarf1
Elder1
Noble1
Scout1
Spirit1
Warrior1
Wizard1
Party8
Instant17
Adventure1
Enchantment14
Adventure1
Aura1
Class1
God1
Artifact13
Construct1
Human1
Soldier1
Sorcery5
Legends20
Historic30
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegain triggersInfinite lifegain
Infinite damageInfinite lifegain triggersInfinite lifegain
Infinite damageInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on Clerics you control
Infinite damageInfinite lifegainInfinite lifegain triggers