COMMANDER · DECK
Fun Police
2020-03-07
DECK $
$1,807.32
MYTHIC
11
RARE
47
UNCOMMON
10
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
5 cardsCreature
16 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
10 cardsInstant
16 cardsLand
16 cardsMONEY CARDS·61 CARDS·$1,436.56
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Planeswalker
4 cardsCreature
12 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
8 cardsInstant
14 cardsLand
9 cardsCURVE
COLOR
TYPES
Land34
Nonbasic14
Basic20
Island13
Plains12
Creature17
Human8
Wizard7
Phyrexian2
Praetor2
Soldier2
Advisor1
Angel1
Bird1
Cat1
Cleric1
Construct1
Elephant1
Faerie1
Spirit1
Party8
Instant16
Enchantment13
Aura1
Curse1
Human1
Wizard1
Sorcery10
Artifact7
Construct1
Planeswalker5
Karn2
Teferi2
Dovin1
Legends13
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Activated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Opponents can't attackLock
Nobody can activate the abilites of any permanent on the battlefieldActivated abilities can't be activatedLockMass Land Denial
Exile all permanents opponents controlMass Land Denial
Opponents can't attackLock