COMMANDER · DECK
Prodigy Protocol EDH
@Hemgi · 2025-07-14
DECK $
$738.37
MYTHIC
7
RARE
46
UNCOMMON
34
COMMON
13
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
32 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
10 cardsInstant
16 cardsLand
23 cardsMONEY CARDS·74 CARDS·$582.42
Sign in to save your threshold.
Creature
28 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
10 cardsInstant
14 cardsLand
11 cardsCURVE
COLOR
TYPES
Creature34
Wizard7
Human4
Druid3
Elf3
Horror3
Dragon2
Dryad2
Merfolk2
Phyrexian2
Spirit2
Beast1
Bird1
Citizen1
Construct1
Djinn1
Elk1
Forest1
Glimmer1
Golem1
Halfling1
Illusion1
Insect1
Kraken1
Minotaur1
Monk1
Moonfolk1
Otter1
Pirate1
Plant1
Scout1
Shaman1
Shapeshifter1
Snake1
Spider1
Tamiyo1
Toy1
Wall1
Weird1
Zombie1
Outlaws1
Party7
Land27
Nonbasic24
Basic3
Forest4
Island3
Mountain3
Djinn1
Druid1
Dryad1
Elf1
Monk1
Weird1
Artifact18
Equipment2
Phyrexian2
Construct1
Golem1
Horror1
Insect1
Shapeshifter1
Spider1
Toy1
Instant17
Sorcery11
Enchantment8
Aura5
Dryad1
Elk1
Glimmer1
Planeswalker1
Moonfolk1
Tamiyo1
Wizard1
Legends6
Historic24
LAND PROBABILITY
23 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 436.4%
TURN 569.8%
TURN 688.2%
TURN 796.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS30 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite damage
Infinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite colored mana
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite colored mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite colored mana
Infinite colored mana that can only be spent to cast legendary spells
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite creature tokens
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite colored manaPut most creature cards from your library onto the battlefield
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite creature tokens
Infinite colored manaPut most creature cards from your library onto the battlefield
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colored mana
Infinite colored mana that can only be spent to cast legendary spells
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage