COMMANDER · DECK
Hope to Mill
@Mari · 2025-07-12
DECK $
$150.93
MYTHIC
4
RARE
29
UNCOMMON
25
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
6 cardsInstant
17 cardsLand
19 cardsMONEY CARDS·27 CARDS·$105.14
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Creature
11 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
1 cardsInstant
6 cardsLand
2 cardsCURVE
COLOR
TYPES
Land36
Nonbasic17
Basic19
Plains11
Island10
Town2
Adventure1
Creature25
Human8
Cleric7
Spirit3
Wizard3
Angel2
Rabbit2
Beast1
Bird1
Cat1
Crab1
Demigod1
Dinosaur1
God1
Golem1
Halfling1
Kithkin1
Knight1
Peasant1
Shark1
Soldier1
Sphinx1
Thopter1
Vampire1
Wall1
Party10
Instant17
Artifact15
Equipment2
Dinosaur1
Golem1
Sphinx1
Thopter1
Sorcery7
Adventure1
Town1
Enchantment6
Aura1
Class1
Curse1
Demigod1
God1
Legends13
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite lifegain
Infinite mill for target opponent