COMMANDER · DECK
20 Ways to Win Pre-Con
@Abarr123 · 2025-07-10
DECK $
$309.41
MYTHIC
12
RARE
51
UNCOMMON
11
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
25 cardsEnchantment
19 cardsArtifact
6 cardsSorcery
8 cardsInstant
5 cardsLand
35 cardsMONEY CARDS·46 CARDS·$234.32
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Creature
10 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
4 cardsInstant
2 cardsLand
13 cardsCURVE
COLOR
TYPES
Land35
Nonbasic35
Gate19
Creature26
Human9
Cleric3
Wizard3
Dragon2
Druid2
Dryad2
Nymph2
Aetherborn1
Angel1
Beast1
Cat1
Construct1
Elemental1
Frog1
Giant1
God1
Rogue1
Scout1
Shapeshifter1
Shrine1
Soldier1
Spirit1
Treefolk1
Vampire1
Changeling1
Outlaws1
Party7
Enchantment24
Aura9
Dryad2
Nymph2
God1
Shrine1
Treefolk1
Artifact9
Construct1
Equipment1
Sorcery8
Instant5
Shapeshifter1
Planeswalker1
Legends8
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Put all creature cards from your library onto the battlefield
Win the game