metamox
COMMANDER · DECK

Dark Angel

2020-03-09
Selenia, Dark Angel
ILLEGAL: 1 CARD
DECK $
$1,165.20
MYTHIC
9
RARE
40
UNCOMMON
19
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

10 cards

Enchantment

14 cards

Artifact

9 cards

Sorcery

14 cards

Instant

15 cards

Land

20 cards
MONEY CARDS·56 CARDS·$917.32
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Planeswalker

1 cards

Creature

8 cards

Enchantment

11 cards

Artifact

6 cards

Sorcery

7 cards

Instant

12 cards

Land

11 cards
CURVE
20131132173844566+
COLOR
W: 33 pipsB: 46 pipsC: 100 pips
TYPES
Land36
Nonbasic18
Basic18
Swamp12
Plains9
Instant15
Enchantment14
Sorcery14
Creature11
Human6
Cleric3
Phyrexian2
Wizard2
Angel1
Avatar1
Imp1
Rebel1
Spirit1
Wall1
Party5
Artifact9
Planeswalker1
Gideon1
Legends7
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS32 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card draw
Prevent all damage that would be dealt to youLock
Infinite lifelossNear-infinite lifegain
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Infinite card draw
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Infinite card draw
Target player loses the game on each of your turns
Infinite card drawNear-infinite black manaNear-infinite damage
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
You can't lose the game due to having 0 or less lifeLock
Group
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