COMMANDER · DECK
vilis bloody boy
2020-03-13
DECK $
$1,530.09
MYTHIC
18
RARE
87
UNCOMMON
51
COMMON
49
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
8 cardsArtifact
21 cardsSorcery
12 cardsInstant
7 cardsLand
14 cardsMAYBE105 CARDS
Planeswalker
4 cardsCreature
42 cardsEnchantment
14 cardsArtifact
14 cardsSorcery
15 cardsInstant
11 cardsLand
5 cardsMONEY CARDS·107 CARDS·$1,197.48
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Planeswalker
3 cardsCreature
29 cardsEnchantment
13 cardsArtifact
24 cardsSorcery
14 cardsInstant
9 cardsLand
15 cardsCURVE
COLOR
TYPES
Land35
Nonbasic13
Basic22
Swamp22
Desert1
Artifact25
Equipment6
Angel1
Book1
Construct1
Elk1
Horror1
Phyrexian1
Creature17
Cleric3
Zombie3
Demon2
Horror2
Human2
Nightmare2
Phyrexian2
Angel1
Construct1
Druid1
Elk1
God1
Minion1
Rogue1
Spirit1
Vampire1
Wall1
Outlaws1
Party4
Sorcery12
Enchantment10
Aura1
God1
Instant7
Legends10
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card draw
Target player loses the game
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite lifegain triggersInfinite lifelossInfinite lifegain