COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
13 cardsInstant
10 cardsLand
16 cardsMONEY CARDS·59 CARDS·$573.56
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Creature
17 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
8 cardsInstant
7 cardsLand
11 cardsCURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Swamp21
Creature21
Phyrexian4
Demon3
Horror3
Zombie3
Human2
Nightmare2
Spirit2
Adventure1
Cleric1
Construct1
Dragon1
Elk1
God1
Imp1
Knight1
Minion1
Rat1
Rogue1
Shade1
Vampire1
Wall1
Wizard1
Outlaws1
Party3
Artifact17
Equipment2
Book1
Construct1
Elk1
Horror1
Phyrexian1
Sorcery13
Instant11
Adventure1
Eldrazi1
Knight1
Zombie1
Enchantment9
Aura1
God1
Legends8
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite damageInfinite lifegain triggers
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"