COMMANDER · DECK
Sevinne EDHREC Budget
2020-03-19
110 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$278.75
MYTHIC
14
RARE
77
UNCOMMON
49
COMMON
60
COMMAND1 CARD
Creature
1 cardsMAIN109 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
23 cardsInstant
17 cardsLand
20 cardsMAYBE90 CARDS
Planeswalker
4 cardsCreature
23 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
21 cardsInstant
24 cardsLand
2 cardsMONEY CARDS·45 CARDS·$183.30
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Planeswalker
1 cardsCreature
10 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
9 cardsInstant
12 cardsLand
3 cardsCURVE
COLOR
TYPES
Land37
Nonbasic17
Basic20
Island9
Plains9
Mountain4
Sorcery23
Creature22
Human8
Wizard8
Goblin3
Eldrazi2
Shaman2
Avatar1
Beast1
Bird1
Cleric1
Construct1
Djinn1
Drake1
Giant1
Homunculus1
Horror1
Insect1
Merfolk1
Monk1
Pirate1
Spellshaper1
Spirit1
Outlaws1
Party9
Instant20
Enchantment6
Aura1
Artifact4
Construct1
Planeswalker2
Chandra1
Ral1
Legends6
Historic10
LAND PROBABILITY
37 LANDS · 109 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.2%
TURN 545.8%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Win the game
Near-infinite mana creatures you control can produceInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm countNear-infinite untap of creatures you controlNear-infinitely large creatures until end of turn
Infinite magecraft triggers
Infinite magecraft triggers
Infinite damageInfinite magecraft triggers
Infinite damageInfinite magecraft triggers
Infinite self-mill
Infinite self-mill
Infinite self-mill
Infinite magecraft triggers
Win the game
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
+ 49 CARDS NOT IN PRECON
+ Archaeomancer+ Beacon Bolt+ Cackling Counterpart+ Call the Skybreaker+ Cathartic Reunion+ Chain Reaction+ Chandra, Flamecaller+ Commit // Memory+ Curious Homunculus // Voracious Reader+ Deranged Assistant+ Desolate Lighthouse+ Diluvian Primordial+ Docent of Perfection // Final Iteration+ Dreamscape Artist+ Expansion // Explosion+ Frantic Search+ Glimpse of Freedom+ Goblin Electromancer+ Jeskai Ascendancy+ Kykar, Wind's Fury+ Leave // Chance+ Magus of the Wheel+ Mental Note+ Millikin+ Mirror-Mad Phantasm+ Mission Briefing+ Mob Rule+ Murmuring Mystic+ Negate+ Pariah+ Perpetual Timepiece+ Pull from Tomorrow+ Quiet Speculation+ Radical Idea+ Ral, Izzet Viceroy+ Reality Scramble+ Recoup+ Remember the Fallen+ Rise from the Tides+ Saving Grasp+ Scour All Possibilities+ Spelltwine+ Swords to Plowshares+ Thought Scour+ Thrill of Possibility+ Underworld Breach+ Volcanic Vision+ Wayfarer's Bauble+ Young Pyromancer
- 38 PRECON CARDS NOT IN DECK
- Armillary Sphere- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Guildgate- Burning Vengeance- Burnished Hart- Chemister's Insight- Clever Impersonator- Cliffside Rescuer- Commander's Sphere- Devil's Play- Dusk // Dawn- Empowered Autogenerator- Fervent Denial- Gerrard, Weatherlight Hero- Increasing Vengeance- Izzet Guildgate- Izzet Locket- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Mystic Retrieval- Oona's Grace- Pramikon, Sky Rampart- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- Rolling Temblor- Runic Repetition- Scaretiller- Stone Quarry- Wall of Stolen Identity- Zetalpa, Primal Dawn