COMMANDER · DECK
the rules
@Aichomancer · 2025-06-14
DECK $
$1,520.21
MYTHIC
10
RARE
36
UNCOMMON
19
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
17 cardsArtifact
13 cardsSorcery
6 cardsInstant
6 cardsLand
9 cardsMONEY CARDS·41 CARDS·$1,203.64
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Planeswalker
1 cardsCreature
15 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
2 cardsInstant
4 cardsLand
5 cardsCURVE
COLOR
TYPES
Land37
Nonbasic7
Basic30
Plains23
Mountain13
Creature20
Angel6
Human4
Archon2
Eldrazi2
Golem2
Wizard2
Cat1
Dog1
Elemental1
Knight1
Mercenary1
Phyrexian1
Rabbit1
Spirit1
Outlaws1
Party2
Enchantment18
Aura5
Spirit1
Artifact16
Golem2
Angel1
Phyrexian1
Treasure1
Instant6
Sorcery6
Planeswalker1
Gideon1
Legends6
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Opponents can only cast the remaining spells in their handLock
Players can't cast noncreature spells exiled by Omen MachinePlayers can't draw cardsLock