COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
10 cardsArtifact
16 cardsSorcery
17 cardsInstant
4 cardsLand
12 cardsMONEY CARDS·53 CARDS·$579.37
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Creature
10 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
10 cardsInstant
2 cardsLand
9 cardsCURVE
COLOR
TYPES
Land38
Nonbasic11
Basic27
Swamp27
Artifact18
Equipment3
Book1
Construct1
Horror1
Phyrexian1
Sorcery17
Creature15
Human3
Demon2
Rogue2
Shaman2
Spirit2
Vampire2
Zombie2
Ally1
Cleric1
Construct1
Dragon1
Horror1
Nightmare1
Phyrexian1
Wall1
Outlaws2
Party3
Enchantment11
Aura1
Faerie1
Instant4
Legends9
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"